the black parade - multi-fandom zombie apocalypse *accepting

For roleplays featuring human or human-like characters which are based on a book/movie/tv show/band e.g. Twilight, Harry Potter, Hunger Games, One Direction etc.
Forum rules
Remember, all content must remain child-friendly at all times!
Users breaking this rule by using foul language, roleplaying explicit sexual scenes, excessive violence/torture, non-consensual 'romance', or other adult themes may be banned.

Please remember to read all the rules stickied at the top of the board before participating in any roleplays.

the black parade - multi-fandom zombie apocalypse *accepting

Postby pinkpinkpink » Mon Mar 16, 2015 6:59 pm

Image

Image


You see those? The ones coming over the hills, down the streets, through the cities? The mob of broken, walking dead, faceless wanderers with blood on their lips and sins in their hearts?
Do you see the black parade?

We don't know how it started. One moment, everything was fine. Normal. Well, maybe not for you, who knows where you came from. This might be normal there. But here, everyone was just going about their daily business, working, being a productive member of society. Then there was one of them on the street. It lurched down the road, unsteady and still unaccustomed to the change. People were curious. They thought it was a joke, a publicity stunt. They were wrong, so, so wrong.

The virus spread quickly, more so then we thought it would. It's only transmitted by bite, but people were stupid. They were curious, oblivious, innocent. People thought they could fix it, turn their loved ones back.

The only cure is death.

They called them black parades. Massive waves of decaying flesh marching through the streets. The biggest waves were thousands strong, but we haven't seen one like that in a while. Now, they come in groups of ten or so. It makes us more nervous, honestly. Who knows where they all went - all transmission, internet, power, phone lines, and satellites are down. They said it's extreme solar radiation, the same thing creating the zombies.

Zombies, thankfully, aren't hard to defeat. They're dumb, lumbering pieces of meat barely hanging onto their bones. They aren't particularly fast, or strong. But they come quietly in numbers, and you'll be surrounded before you even know they're coming for you. The only way to know you're being trailed is the smell, but by the time you can catch that it's usually too late. Facing one in hand to hand combat is inadvisable, as one bite will turn you into another of them, and bullets won't kill them. They only way to stop them is to destroy the brain and deactivate all nerve activity, a hard thing to do on the field.

Onthe human side of things, numbers are dwindling. The government's lost all form of control. What's left of us have gathered into small camps or taken up wandering the land, scavenging from what we can find. There's no way of communicating but letters and word of mouth. Travel is dangerous, but unavoidable. Supplies are growing rarer by the second, and some of the camps have started to gain enough power to pillage the others. We've all but given up hope of finding a cure. Right now, the only goal is survival.

So what will you do, stranger?
Last edited by pinkpinkpink on Tue Mar 17, 2015 9:33 am, edited 5 times in total.
pinkpinkpink
 
Posts: 635
Joined: Wed Mar 04, 2015 8:52 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: the black parade l multi-fandom & original l zombie l wi

Postby pinkpinkpink » Mon Mar 16, 2015 6:59 pm

Image

Image

City Nightlife by BMcIvr, on Flickr
T H E C I T Y

Most of the survivors flocked to the city's interior, meaning while you may not see them, there are always people watching you here. It's a breeding ground for disease, lacking any form of sanitation. There's no safety, either: street gangs roam the night and thieves, muggers are around every corner, not to mention the occasional black parade. The city is only for the brave, the foolhardy, and the desperate. On the plus side, there are shops here, lots of them, some with their inventories still in stock. There's even a weapon store off to the north. Bounty is good, if you're looking for it. Food is plentiful, but much of it is unfit for eating, and every meal is a risk. There's plenty of money to be made, if you know where to find it. Everyone here has a lot of street smarts, though, so don't expect to be able to pull a fast one in the city.

Image
T H E S U B U R B S
On the edges of the city, you will find the suburbs. Here, there is much less of a chance of being discovered by hostile forces, but there are also much fewer resources. Most people took their belongings, at least the ones of value, with them when they left. You must also keep in mind the suburbs offer more cover for you and others alike, and anything could be hiding in the shadows: a black parade, snipers, rogue military, anything. Some of the houses in the suburbs have generators, so you may be able to access a few precious moments of electricity, but generators are loud and likely to attract unwanted visitors. There's less of an underworld in the suburbs, and less black parades. Some would say that it's only a slow death instead of a fast one, though.

Image
Black & White by K3ndu, on Flickr
T H E F O R E S T
Even farther out, there is the forest. Not many people live here, save a few eccentric doomsdayers and holed up groups. There's virtually no supplies available, but no immediate threats, aside from the wildlife. The groups that do live out here wouldn't bother with attacking one individual, and no black parades have been known to take place here. It's a good spot for anyone with survival knowledge, but even they have to be on constant lookout for wolves, bears, foxes, raccoons, ravens, even supply eating mice.

Image T H E O U T L A N D S

If you were to make it through the forest, you'd find the outlands. No one's completely sure what's there, as no one is there to tell. It offers all the downfalls of the forest with none of the advantages, not to mention the fact that black parades roam here freely. Maybe that's where they all went...
Last edited by pinkpinkpink on Mon Mar 16, 2015 7:31 pm, edited 1 time in total.
pinkpinkpink
 
Posts: 635
Joined: Wed Mar 04, 2015 8:52 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: the black parade l multi-fandom & original l zombie l wi

Postby pinkpinkpink » Mon Mar 16, 2015 6:59 pm

.
Last edited by pinkpinkpink on Tue Apr 18, 2017 1:34 pm, edited 6 times in total.
pinkpinkpink
 
Posts: 635
Joined: Wed Mar 04, 2015 8:52 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: the black parade l multi-fandom & original l zombie l wi

Postby pinkpinkpink » Mon Mar 16, 2015 7:00 pm

.
Last edited by pinkpinkpink on Tue Apr 18, 2017 1:44 pm, edited 6 times in total.
pinkpinkpink
 
Posts: 635
Joined: Wed Mar 04, 2015 8:52 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: the black parade l multi-fandom & original l zombie l wi

Postby pinkpinkpink » Mon Mar 16, 2015 7:00 pm

reserved because I probably forgot something somewhere
pinkpinkpink
 
Posts: 635
Joined: Wed Mar 04, 2015 8:52 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: the black parade l multi-fandom l zombie l new & open!

Postby pinkpinkpink » Mon Mar 16, 2015 8:40 pm

Well, here goes nothing....
Post away, while I try to fill out my own character sheet. Should have done it in advance.
Anyways, we're open for business!

Edit: done. Also fixed some mistakes in the form.

And so begins my first attempt to host a roleplay since 5th grade. As you could expect, that didn't go over well. (that 10 year old spelling tho)

Image
Johanna Mason
WHAT YOU ARE
Fandom The Hunger Games Trilogy
Canon or OC Canon
Nicknames/Other Names None
Species Human
Gender Female
Age 22

HOW YOU ARE
Brief Description Johanna is a muscular woman who's slightly on the shorter side. She has dark brown, almost black hair, pale skin and wide set brown eyes.
Any other forms N/A
If yes, describe N/A

WHO YOU ARE
Personality Johanna is very sly and perceptive. She understands the greater good of the districts and is willing to give up her life for freedom. She can be pert and difficult at times and is an expert at deception. She is described as sarcastic and snarky when she's not having a "victor's breakdown". She is very gutsy when it comes to showing her dislike of the Capitol. She is not afraid to show her feelings about the Capitol and President Snow. During her interview for the third Quarter Quell, she complained that the "deep bond" between victors and the Capitol should not be severed and wondered if something could be done to change the Quell. In the arena, to make Katniss feel better about the jabberjays, she assures her that Prim can't be dead, proclaiming that if she had been killed, it would likely cause an uprising. In a very rebellious act, she throws her head back and yells to the camera "Whole country in rebellion? Wouldn't want anything like that!", an exclamation unprecedented in the Games. Under morphling influence prescribed after medical treatment by the doctors in District 13, she appears much more vulnerable. Impatient and cruel at times, she can be rather vicious toward others both verbally and physically - such as when she slaps Katniss and insults her many times. However, once she becomes friendlier toward Katniss, she proves herself to be a person who has good reason to have a more aggressive approach towards fighting against the Capitol, and someone who is often just as misunderstood as Katniss was.
Skills/Powers Johanna is very skilled with throwing axes since she grew up in District 7. This is displayed when she threw it in the cornicopia, killed Cashmere, and threw an axe at Enobaria and Brutus. She is also and exceptional wrestler and hand to hand combatant while training.
Weaknesses Johanna is subject to trauma-induced hydrophobia to varying degrees depending on the situation. She can handle small amounts of water, but any larger quantities or other stress will trigger her fear.

HOW YOU HAVE BEEN
History In her first Hunger Games, Johanna pretended to be a weakling, feigning hunger and fatigue when in reality, she was sly and cunning, described by Katniss as having a "wicked ability to murder." Johanna is adept with an axe, as she comes from District 7, where the main industry is lumber.

Third Quarter Quell
Johanna first meets Katniss Everdeen and Peeta Mellark after the opening ceremonies of the 75th Hunger Games. Johanna wears a tree costume, and she complains that the tributes from District 7 have been wearing tree costumes for 40 years thanks to their stylist. She unnerves Katniss in the elevator by acting extremely brash and rude. Katniss is immediately turned off by this action, eying Peeta's reaction. He later explains to Katniss that Johanna did this to get a reaction since she and the other tributes obviously see Katniss as being the most "pure."
During Johanna's interview with Caesar Flickerman, she asks if something could be done about the victors going back into the arena, since surely the Gamemakers never anticipated such attachment forming between the victors and the Capitol. Johanna held hands with the other victors on the night of the interviews as a sign of rebellion.

In the arena, she brings Beetee and Wiress to Katniss following Haymitch's request. She and Katniss take part in Beetee's plan to electrocute the remaining victors by taking Beetee's wire as instructed. Later, Johanna knocked Katniss out with a metal cylinder and cut the tracker out of Katniss' arm so that the Capitol couldn't find her and to trick Enobaria and Brutus into thinking Katniss was dead. This lead Katniss to believe that Johanna was trying to kill her.
After the arena was destroyed from the inside by Katniss' bow and Beetee's electric wire; Finnick Odair, Beetee and Katniss were rescued by District 13 and the Rebels. Johanna, Peeta and Enobaria were captured by the Capitol.

Mockingjay
Johanna is held captive and tortured by the Capitol. She was soaked in water and then tortured with electroshocks while imprisoned. Eventually, along with Annie Cresta and Peeta Mellark, she is saved on rescue mission to the Capitol led by the rebels, and is taken back to District 13. Johanna is taken to receive medical attention for both the physical and mental wounds that were inflicted on her. When Katniss sees Johanna, she notes that she looks ill, bruised, covered in scabs and has had her hair shaved. This is because unlike Annie, who was only taken hostage as a weapon to use against Finnick, Johanna knew information about Katniss in the rebellion. Johanna awakens and finds Katniss in a coma in her room. When she awakens, the two talk about her role as the Mockingjay. Johanna tells her that the Capitol fears Katniss and explains why she hates her. Gale enters the room, and Johanna leaves so the two can be alone.
In District 13, Johanna is trained as a soldier so she can fight in the rebellion alongside Katniss. The two suffer and bond together in training and later become roommates since they both need help. Johanna meets Katniss, Gale, Beetee, Delly, Annie, Finnick, and eventually Peeta at lunch. Johanna tells Peeta to sit next to her and announces to the group that the two are familiar with each other's screams since they were tortured together in the Capitol. When Johanna undergoes the test to see if she is ready to become a part of an official rebel squad, they flood the streets and due to her fear of water (caused by her torture) she goes into shock and is deemed unfit to fight. After this, Katniss remembers her tendency to not bathe since she arrived at District 13 and attributes it to her fear of water caused by the torture. Katniss gathers pine needles for her to take with her so she can think of home. Johanna is comforted by this and just before Katniss leaves, Johanna makes Katniss promise to kill President Snow for her, a promise which Katniss does not fulfill.

Before President Snow's death, President Coin gathers all seven remaining victors that survived and asks if they would like a final Hunger Games, but with the children of the most powerful people in the Capitol. Peeta, Annie, and Beetee vote no, but Enobaria, Haymitch, Katniss and Johanna vote yes. Johanna watches Katniss about to kill President Snow, but instead, kills Coin.


ANYTHING ELSE
Possessions A pair of axes, arena quality.
Pets/Companions None
Other things you need to tell me? None

Image
Gambit
WHAT YOU ARE
Fandom X-Men
Canon or OC Canon
Nicknames/Other Names Remy Etienne LeBeau, Le Diable Blanc, Robert Lord, Dirge, Death, Gumbo, Cajun, Swamp Rat; Clint Barton
Species Human mutant
Gender Male
Age 25

HOW YOU ARE
Brief Description Gambit is a taller man with auburn, messy hair, constant stubble, pale skin, and mutated red-on-black eyes.
Any other forms None
If yes, describe N/A

WHO YOU ARE
Personality Gambit is a smooth talking manipulator, even without his empathy powers. He can smooth talk himself out of almost any situation, including ones where others would be done for. He's a ladies man, and possibly the very definition of suave. Gambit is also deceitful, arrogant, and prideful, all qualities one would expect from the Prince of Thieves, and isn't above hurting those he cares about and lying to them to better himself. He puts money and possessions before all, and will easily dump all his morals for material gain, although he does show remorse later. He's also been shown to be extremely clever and crafty, as well as intelligent, taking on the job of planning (and executing) elaborate heists. On the other hand, he's also fiercely loyal to his family and heritage. He also has a soft spot for cats.
Skills/Powers Gambit is a mutant who has the ability to take the potential energy stored in an object and convert it to pure light pink-colored kinetic energy thus “charging” that item with highly explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object: the larger it is the more time it takes to charge. Most charging takes place through direct skin contact. The power of his explosions is dependent on the mass of the object he is charging, for example, a charged playing card explodes with the force of a grenade. Gambit can also use his mutant abilities to accelerate an object's kinetic energy instead of converting its potential energy; for example, he can charge his Bo staff with enough kinetic energy and power to level a house.
Gambit's ability to tap kinetic energy also grants him incredible superhuman physical attributes (strength, speed, reflexes and reactions, agility, flexibility, dexterity, coordination, balance, and endurance), as his body constantly generates bio-kinetic energy and so is perfectly constructed for constant motion. This gives him an added edge that he has used to his advantage by developing a unique acrobatic fighting style.
He also has the ability to create static, because of the charged potential energy always in his body, that shields his mind from detection and intrusion by even the strongest and most powerful telepaths such as Emma Frost, Jean Grey, or even Charles Xavier. The shield has the added effect of destabilizing touch-based abilities.
Gambit also possesses an unusually strong and irresistible hypnotic charm that allows him to exert a subtle influence over sentient beings, leading them to believe what he says and agree with his suggestions. This charm is so strong and powerful that if given a chance, Gambit could even charm the Shadow King himself.
Taken from Wikipedia

Weaknesses The hypnotic charm does not work on those who know about it. He also cannot handle the full extent of his powers.

HOW YOU HAVE BEEN
History Remy LeBeau is a mutant who was trained to be the leader of the Thieves Guild. Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.

Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassins Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the non-aggression pact between the two guilds.

Eventually, Remy encountered Storm, a member of the outlaw team of mutant adventurers known as the X-Men. Storm had been transformed into an amnesiac child who had turned to theft as a means to survive. Remy helped her escape her enemy, the malevolent psionic entity known as the Shadow King, and they became partners. Later, when the X-Men's founder Professor Charles Xavier returned from a long period of traveling in outer space, Storm sponsored Remy's admission into the X-Men.

Remy soon fell in love with his fellow X-Man, Rogue, blessed and cursed with the ability to absorb other mutants' thoughts and abilities through skin-on-skin contact. The feeling was mutual, but the two soulmates were condemned never to touch.

In an alternate future over 70 years from now in which the X-Man Bishop was born, Remy had seemingly become an aged figure named the Witness, so-called because he had apparently witnessed the betrayal of the X-Men by one of their own members. He was also thought to be the last survivor of the X-Men. Upon joining the X-Men himself, Bishop suspected Remy to be the traitor until it was discovered that the merging of Xavier and Magneto's minds had spawned the corrupt psionic entity known as Onslaught, the true traitor.

At one point, Rogue left the X-Men after kissing Remy, confused and scared by the memories that she absorbed from him.

Remy was subsequently captured and brought before a mock trial held by Magneto, the mutant master of magnetism, then disguised as Erik the Red. He was summarily cast out of the X-Men and was abandoned in the frozen wastes of Antarctica. Nearly starving to death, Remy made his way back into Magneto's citadel where he came upon the psionic essence of a dead mutant named Mary Purcell.

The wraith-like Mary bonded with him, allowing him to survive until he reached the Savage Land, a hidden jungle nestled in the icy wasteland. There, Remy struck a deal with the enigmatic being known as the New Son. In exchange for passage back to America, Remy agreed to run errands for the New Son.

Remy returned home and encountered the X-Men again when he attempted to steal the fabled Crimson Gem of Cyttorak for his new employer. He agreed to return to the team, mainly for his self-respect and for his love for Rogue. However, Mary began to threaten Remy and his friends if he didn't agree to stay with her forever. When the X-Men finally found out about Mary, the wraith fled with Remy to her old hometown, where she tried to force him to merge with her and become a new type of hybrid lifeform. While Remy wrestled with her, Rogue charged in with a containment unit, which ultimately dispersed Mary.

During a trip back in time, Remy's powers were restored to their maximum potential by Sinister and he was able to utilize them to return to the present. Soon after his return, Remy served for a time as patriarch of the Thieves' Guild in his father's stead, as well as leading one of two teams of X-Men. Remy was also responsible for the unification of the Thieves' and Assassins' Guilds into the Unified Guild, of which he also served briefly as patriarch.

Meanwhile, the New Son revealed his true nature after organizing an assassination game for a cadre of super-powered mercenaries with Remy as the target. When Remy took the fight back to the New Son, he was shocked to learn that the New Son was actually an alternate reality version of himself.

In his own reality, the New Son's kinetic charging powers had flared out of control, burning the world and killing everyone. As a result, the New Son hunted down and killed versions of himself in other realities to ensure that they would not repeat his mistakes. During their final battle, Remy burned out his enhanced powers to defeat the New Son, ending his threat and returning his powers to their normal level.

Remy was later framed by mutant businessman Sebastian Shaw for the death of the Australian crimelord named Viceroy. With the assistance of Rogue, her team of X-Treme X-Men, and former Triad member Red Lotus, Remy was able to clear his name. Soon after, Remy became embroiled in the X-Treme X-Men's fight against an alien invasion of Earth. He was captured and used as a power source for the invaders to open a portal that would allow their full invasion fleet to pass through and complete the conquest of Earth. The process was halted by the enigmatic villain known as Vargas, who plunged his sword into Remy's chest. Remy survived, but found that he had lost his mutant abilities. As a result, he and the also-powerless Rogue sought to live a normal life together and retired from the X-Men.

However try as they might, a normal life was not for them to lead as the pair soon became embroiled in the X-Treme X-Men's fight against the mutant predator Elias Bogan. After Bogan was defeated, the X-Man named Sage used her mutant ability to "jumpstart" Remy's mutant powers and he rejoined the team.

Horseman of Apocalypse
When Apocalypse came to Earth after the events of M-Day, Gambit joined him, and became Death. The transformation changed both his mind and body, altering his original intent on ensuring the X-Men's protection from the High Lord. However, large portions of his former self seemed to be intact, as Death IV said that he was "both Death and Gambit". He also remembered Rogue and his love for her. Apocalypse noted that Gambit was trying to bring peace to his two halves.

Gambit was knocked unconscious and taken away by Sunfire (who had become Famine IV, but overcome the change). Gambit awoke in a temple in Japan, where Sunfire encouraged him to abandon his master Apocalypse, the X-Men, and his past. To do this they launched an attack on the X-mansion to recover their other horseman Polaris. Remy showed his willingness to abandon his past as he tried to murder Rogue. However the attack failed and they retreated to the Buddhist Temple in Japan, where they were greeted by Mr. Sinister.

Gambit, as part of Marauders, returned trying to destroy the X-Men, but back to his normal self physically. Gambit and Sunfire encountered Cable on the recently evacuated island of Providence. Gambit and Sunfire attacked Cable badly damaging him and forcing him to retreat to the island's computer system. Gambit and Sunfire apparently wanted information from the computer for unknown reasons. Cable consequently activated a self-destruct sequence. Gambit and Sunfire escaped.

Gambit stayed on as a member of the Marauders, joining them in Alaska to fight the Purifiers over the mutant child. Gambit and Sunfire found no problem in murdering them but soon had to evacuate when Cable and Predator X showed up.

Bishop later turned out to be the traitor that he always wanted to warn the X-Men about, as he knew that the baby was a threat. Gambit alongside the Marauders were able to save the baby from him after he ambushed Forge and Cable. Gambit, even in his current form, found it quite ironic that Bishop had indeed turned on the X-Men. After getting the baby, Mystique decided to use it to cure Rogue, but not before murdering Sinister. Gambit, now free from his power, didn't know what to do, but decided to stay and protect Rogue from the coming fray.

After the fight with the Marauders over the child, Gambit went his own way to rediscover himself.

Gambit took some time to himself after the events that had happened. He met Charles Xavier, who was trying to rebuild his mind when Shaw was attacking him and trying to kill him and other children who might have had contact with Sinister in the past. Gambit decided to stay on as Xavier's protector.

After they had prevented Shaw from resurrecting Sinister (or so they thought), Gambit went his own way, still often helping Xavier on his self discovery. He later joined him in Australia to aid Rogue and Xavier was finally able to help her overcome her powers so that she could be willing to control it properly. After this, Rogue was hesitant to continue her relationship with Remy, but they shared a kiss.

During the events of Utopia, Xavier, Rogue and Danger decided to return to the X-Men and help them out with the riots. Gambit decided to join them, but realized that the rest of the X-Men were finding it hard to accept him again after the events that have transpired. Their worst fears came true when Remy found out that he was having trouble staying in control and that his Horseman persona was slowly resurfacing.

During a mission to Limbo to rescue Magik, Gambit was fully taken over by his Death Persona. As Death, Gambit decided to conquer all of Limbo, using a theretofore unused power to corrupt other creatures - even the demonic denizens of Limbo - into his servants. Gambit fought the other X-Men that had accompanied him, converting Northstar and Dazzler into his servants. The rest of the X-Men managed to defeat Gambit and his corrupted servants however, as Gambit narrowly managed to regain control of his Death Persona, which promised to return.

When Marius St Croix aka Emplate returned to find new victims to feed on, Rogue volunteered to venture into his stronghold in order to rescue Bling who had been taken captive by Emplate. Gambit was angered by this and blamed Cyclops. During an argument between them, Gambits Death persona once again began to surface and now afraid of himself and the power growing inside him he sequestered himself. He was later sought out by Blindfold who had a vision which featured Gambit, Hellion and Legion, one of whom she predicted would greatly hurt the X-Men. After speaking to Gambits Death persona who expresses his wishes to be free from his prison in Gambits mind, she determines that he is not the most immediate threat, which turns out to be one of Legions personalities gone rogue.

Taken from the Marvel Wiki.


ANYTHING ELSE
Possessions A retractable metal Bo staff and several decks of playing cards.
Pets/Companions none
Other things you need to tell me? The picture has his eyes missing their mutation because Origins apparently didn't know what Gambit looks like.
pinkpinkpink
 
Posts: 635
Joined: Wed Mar 04, 2015 8:52 pm
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me

Re: the black parade l multi-fandom l zombie l new & open!

Postby yeet. » Mon Mar 16, 2015 10:20 pm

{{ mhm. Marking
probably permanently on hiatus
nvm lads im back
nvm im just gonna be on and off
User avatar
yeet.
 
Posts: 28614
Joined: Sun Jul 21, 2013 1:27 am
My pets
My items
My wishlist
My gallery
My scenes
My dressups
Trade with me




Who is online

Users browsing this forum: No registered users and 1 guest