Illumié wrote:Aah so I totally suck at art critique to I have very little experience with art ^^ but I'll try since I honestly think your art is great and would love to see you continue to improve, as of course you can always improve your art.
So, I've noticed that your biggest problem in your recent pieces is posing. People have already stated this, and I'm not sure I have anything to add on, but whatever. With your characters in the "one-leg-up" position, (sorry for not linking I'm on mobile >~<) I think you make the one on the floor too long. I say that and not the other way round plainly because I think the one in the front looks awkwardly long, though that may be just me. Anyway, if you think about the leg that's up bending down and resting on the ground I feel like you'll be able to see what I'm talking about maybe? And again you have trouble with the cats in the second piece, mainly the large black and white cat. The black cat looks like it's sitting on and being held up by her hair vertically instead of being on the ground. I have very little knowledge of cat anatomy, but It's very clear to me the way it's sitting is very incorrect. As for the white cat, it almost looks like it's a toy laying on the ground at her feet. From the position the girl is in, you should only see the top of its body like with the rest. The white cat's position may have been concious choice of yours to mess around with perspective, but I personally think it was the wrong one. I think their poor positioning makes art that would otherwise be nearly perfect less so.
I also think you should use pure black shading sparingly in your pieces, especially with pieces with mostly light colours like the fourth. The black is just too harsh a transition and just doesn't look good, especially on her hand and most especially on her tail, it doesn't really look like shading to me there, just a randomly thicker line that's really out of place. It works in the darker hair of the guy in the third image though because of its color.
One more thing is that I noticed the colour of the guy's back hand in the third image is the same color as his shirt... I would try to avoid that, it's really confusing ^^;
Yeah... I'm not really sure that was constructive at all. I hope you can at least maybe gleam your own solutions from this..?

Falli wrote:
Suh dude, it's been a while since I've been on this thread, but I'm glad to see you've made some leaps and bounds on your art.
I redlined one of your pieces with a BUNCH of notes, cause I figured that'd be a lot more helpful than me just word vomiting on you.
But yeah! And this is just all the anatomy stuff that I thought could be fixed. A lot of the other features (tail and ears) I based on how anatomically correct it'd be to put them since this is more of a humanoid with animal features, rather than a furry.
Feet have fat, cartilage, and thick bones on the bottoms to absorb shock! And therefore squish down a little when weight is placed on them.
Your proportions are pretty good, and only needed either some major adjustments in certain areas, or some small ones, but watch out for those.
The language of your body movement is pretty confusing in this picture. I'm not sure if she's hopping on one leg, or running, but if she's running, hike up that other leg higher, and tilt her torso forward more.
One thing I'm noticing with all your figures is that they all have the same body type. Diversifying those body types helps a lot in terms of practicing fat placement and muscle structure, so don't stick to just skinny and young. Try your hand at old and hunchbacked, big and voluminous, muscled but short, etc.
But yeah! This is generally what I've found in terms of anatomy.
EDIT: Keeggy does not, in fact, use pen pressure (With the exception of the eyes)! They most-likely use a 1 px brush for the inner lines of the figure, while using a slightly bigger brush (2 px) for the outside lines of the form. If you want to capture a similar style, ditch the big eyes and go for slimmer, rounder eyes. Keeggy's eyes have a very subtle curve to them which make them appear elegant and alluring. Either make your mouths smaller, or add more chin/jaw to your faces.
EEDIT: I'm going to be regularly adding in new redlines here for you.

SleepWalked wrote:Hello there!
I rarely write critiques, though, I do have a lot in mind!
First of all, I could see how much of a determined artist you are as viewed from this form of payment
and how you think so much of how to improve your works, it's great honestly! Just don't work yourself up too much!
I may or may not have read most of the past critiques here, however, I would say I'm impressed with your effort
on trying various poses and different elements in your recent pieces! I could literally see the contrast of having
little to no bg, to more complicated bgs and objects in your DA gallery! Although you still might need
adjustments on body proportions and different perspectives! I would suggest downloading a doll maker app!
Although some features requires payment, but you could totally move the camera towards different perspectives!
It helps, but if you prefer picture reference and all, you can def find a lot throughout DA! or pose it yourself hahah!
I would also recommend trying on new facial expressions, maybe do some of these? x - x
another thing is, keeping in mind where lighting comes from and where shadows should be placed is essential!
It could really help make your works more refined! something really helpful here.
And lastly, your clothing folds are already quite good so far, but keep in mind how fabric flows
and how it works when an object are in contact (the fabric under the telescope)! ex: x - x - and of course,
Kawacy's various tutorials! But, as I have said, your fabric folds aren't much to worry about~
These all are also imperfections I try to improve, I'm doing better now by viewing tutorials and actually trying!
I hope you'll find these helpful too <3
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