g1 ;; fur, backmane, weight (skinny), pupil shape (rings)
g2 ;; ears, additional ears, biolum (halos, horns, paws, tails)
t1 ;; custom mem halo (sun), custom mem wings, custom nonmem tail, multiple eyes
t2 ;; additional mem halos (moon), additional mem wings, multiple tails, nonmem horns