I dislike line art. That aside, this is Felix Darkclaw the Magician. He is a witch but he also does human magic just for fun. Magic is powered by different types of stones. The stone a witch is able to use gives them a new power. It is very dangerous to go anywhere without a stone. Eye color decides what your familiar is. The only way to get the familiar is through a trial conducted by the matriarch. The trial changes per coven. A familiar is a magical spirit that is bound to the witch's soul at birth but is unable to have a physical form until the matriarch gives it a substantial amount of power. A familiar comes with additional abilities, but it will only share with the witch if the familiar understands and fully trusts the witch. The pupil shape determines common abilities. Every witch uses the common abilities, however, pupil shape determines what skills the witch will be best at.
Onyx - Luck magic. Luck magic is highly unpredictable and completely based on karma, a person with luck magic is never found near evil witches as the magic would cause their life to suck. This magic usually works within a 15-foot radius of the user. The only way to stop this magic is to remove the stone.
Yellow - Cat. Cats give heat vision and agility. If the cat is specifically a black cat, then the cat also has the ability to shapeshift or place switch (The familiar and witch switch places)
Slit eye - Potion. Every witch is able to make potions, however, slit-eyed witches can make extremely potent ones and create new ones on the spot.
Other eye - Curse. Cures are deemed evil by all witches. A witch with a differently shaped eye is cast out at birth
More stuff:
Gems
Ruby - Blood magic(good for rituals)
Emerald - Potion magic
Onyx - Luck magic
Topaz - Elemental(Wind, earth, fire, water, ice 'n all the rest)
Citrine - Future Sight magic
Sapphire - Healing magic
Amethyst - Curse magic
Moonstone - Death magic( Commune or raise)
Tigers eye - Plant
Diamond - Flight(without broom)
Rose Quartz - Summoner/Teleport(Summons those that agree to be summoned. Good for jailing.)
Eyes
Black - Raven/crow/magpie(all the witchy birds). Compass, death sense(mental map and knows who is soon to die)
Red - Mouse. heat vision, burrow(Digs well)
Yellow - Cat. Heat vision, agility
Green - Toad. Camouflage, time control(Can slow time for a minute or so)
Amber - Weasel. Heat sight, lie telling(Can tell lies and be believed and knows who is telling lies)
Purple - Small fish. Water breath
Grey - Dog/wolf. Heat sight, endurance
Hazel - Small reptile. Camouflage
Blue - Other bird. Compass
Brown - Other small mammal. Heat vision
Pink - No familiar(Much much stronger magic)
Pupil shape
Round - Flight (With broom)
Slit - Potion
Horizontal slit - Fire
Cresent - Air
W-Shaped - Water
Beaded - Healer
Other - Curse
The stones and the eyes have very similar powers. This is because most stones are made by the death of witches. When a witch dies, the magic rips apart and seeps into the earth creating many new stones. There are a few that have unknown sources. Most witches are able to use elemental stones. A witch can only use one type of stone. The reason witches without a familiar are stronger is because they do not have a spirit sapping away their strength trying to keep its form.
Sorry about the info dump but I needed to write it down somewhere.

