DangerSnek wrote: to say the wraithwalkers have any sense of a moral code would, in the simplest terms, be an absolute lie. their ideals and bonds are much more selfish than the average colony, and they’re not afraid to do what they must in order to achieve their goals.
the wraithwalkers have a total of seven major ideals, each represented by a monumental figure from the wraithwalkers’ culture. their ideals are as follows:
authority - represented by the goddess minhou, authority is important for several reasons. firstly, it gives a basis for the colony to thrive upon; without authority, there would be no structure to build off of. there is strength in numbers, and there must be a leader to keep the colony in check.
balance: represented by the god aizumin, balance is a key aspect in the lives of the wraithwalkers. if there is no balance, there is no order - without order (and as an extension of such, authority), the foundation these storkies walk upon would surely crumble.
challenge: represented by the divine champion inuoka, as well as one of the major ideals of the wraithwalkers. a challenge serves as a means to better one’s self, and also stands as a civic duty in some cases. if your leader is not abiding by the law of the colony? challenge and overthrow them.
influence: represented by the prophet benji, your influence is set to guide not only yourself, but your peers as well. without influence, there’d be little room for growth. one must strive to be an influential force in the wraithwalkers, lest they be forgotten and fall behind.
respect: represented by the first sergeant hoshikora, you must command respect from your peers and earn it from your superiors. respect is vital in the wraithwalkers - without it, you’d risk being forgotten.
success: represented by the hero bilgerat, success is conclusive and expected of the wraithwalkers’ community; this ideal is ranked higher than most, simply due to its nature. if you don’t succeed, your failure will be a mark against you - and by the divines, you do not want that.
status: represented by the demigod perseus, your status is everything if you plan to truly live up to your full potential in the wraithwalkers. status may not seem all that important to an outsider, but then again, outsiders don’t know what it’s like in the colony; they haven’t truly suffered through the pain of mundane regularity that wraithwalkers without a rank must go through.
most cats in the colony are raised under these strict, cutthroat ideals, whipped into shape with the constant threat of being forgotten. after all, if you are forgotten, then who will tell your tale? your legacy will die with your bloodline.
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