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Re: skull creature base

Postby Guest » Sun Mar 08, 2020 10:21 am

      hey kids! the species has received a slight line revamp to ;
      - rid of unpleasant single gap pixels located in the ears, mane and legs
      - thicker manes and a backmane on the short-tailed skully

      i wanted to import them on the larger canvas, but i didn't want to make any
      massive decisions. however this does peak the question, would you all rather ;

      1 - keep the two adopts on one canvas for faster releases ( no changes ) ?

      2 - keep the two adopts on one canvas but have an official base lineart for each
      adopt in their own folders for design accuracy ( would have to up the prices of
      paid adopts however ) ?

      3 - only have a proper, one adopt per release base with a proper reference
      (adopts would be released much slower, and not as many at a time. ) ?
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Re: skull creature base

Postby Rosi » Sun Mar 08, 2020 12:40 pm

are you going to do any free ones?

and i vote for options #1
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Re: skull creature base

Postby Houndlout » Mon Mar 23, 2020 3:49 am

#1 plus these are soo cute! Can I pay 10 CS to use them?
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Re: skull creature base

Postby Smaug The Dragon » Mon Apr 06, 2020 12:30 pm

Mark,,
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Re: skull creature base

Postby Stray Stranger » Thu Apr 23, 2020 8:39 am

Mark,

Also voting for option 1
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Re: skull creature base

Postby -Novacaine- » Wed Sep 09, 2020 5:56 am

Mark!

I think option 3... unpopular opinion, I know, but then you can dedicate time to making sure the lines are perfection just once without needing to worry as much. And you can maybe add edits that way.
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