

Geckos_N_Tea wrote:i actually donโt feel like this would be a good idea, as the item system does not have a rarity system. it is already very hard for people in cs to tell their item rarity and date, so if item rarity and date were added i feel like this would be a really cool idea. but i feel like just as many pets should be released tos and you dont have to choose between getting an item or a pet, you can get both. and not everyone on cs is very interested in items, so i feel like not everyone would want to adopt the items, but if we get a rarity system and date system for items this would be really cool for some people.
please donโt attack me lol
W0LFkiss wrote:I'm not sure how I feel about this idea...
As an avid item collector, over the years I have had to actively track down & trade handsomely for many of the older items that I now own.
Trade values are based on the fact that there are so few, & with the premise that fact wouldn't change.
So it seems a little unfair to have hard earned items gradually become more common.
On the other hand,
what item collector wouldn't want free items?
I'm torn.
I've already calmed my trade pursuit of rare items somewhat since the Lost & Found feature,
for the the same reason;
There are more in circulation with each opening, which in theory would gradually
bring the value down.
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