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rainbro. wrote:rainbro. wrote:rainbro. wrote:Is there somewhere where I can find all of the new pets, so I know what I'm missing? x-x

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~laterose~ wrote:Im just going to say it* prepares for hate* compared to the previous summer events this one is way below par. No royal familiesno item quests. This the same as an easter hunt just with pretty pics. I love some of the pets we got and i think the idea of the event is great, wish the staff still had the motivation to make summer event like they used too. It just seems like they are tired of them. But major totes to the staff on the pet designs the few they gave out were pretty awesome, i think most preparation for the vent was put into the pets designs



Tess wrote:We are less than halfway through the event time, so there is still heaps of time to collect the pets
like every event, the trade-ins are calculated carefully to ensure there is a good chance for the average user to collect everything by the end of the event. No, you won't have everything already, that's because we're less than halfway through the event. We expect the average user to have less than half of the token pets at this point.
Some people have too many map pieces now, but that's because they have been hunting for way way more hours than we expect the average user to do. Those people should trade their map pieces with other members who haven't completed the map piece trade-in, because the hunt banner mainly contains scarabs now.
The sand-pile takes an hour, but the item(s) you get from it usually equate to approximately one pet reward. That's about the same as collecting map pieces or scarabs, where you add 3 or 4 together to get one pet (20 mins times 3 or 4 is at least an hour). It might feel like it's taking longer, but you also can hunt for the banner at the same time so overall you tend to collect enough parts to get about 1 - 2 pets per hour. If you don't get the exact relic or brick you need, hit the trade boards, other people probably want to swap
Every event we have people stressing and complaining that it's too hard, but by the end of the event people are bored because they have everything. Trust us, we don't design events to be impossible for the average user.







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