



Susiron wrote:I'm gonna agree with many people and say that I feel the rubble pile is a broken idea with the new demand for the relics.
I like that the beetles now come form the banner and think it's a cool progression from the start of the event (I'm especially happy to see the banner become more useful), but it frustrates me that the rubble pile continues at the same languid pace.
There's just too much coming from the rubble pile. Too many important items coming from a very selective place with too large of a cooldown.
You get multiple pets at once from the queen cat, but you still have to wait a minimum of 4 hours to get the items to trade with her. A bare minimum-- and that is if the items you get are spread evenly between canopic jars and jewels, and no rubble pile pets or mud bricks show up. If you get a rubble pile pet? 5 hours. Then what if you get two rounds of bricks? Suddenly you're up to 7 hours straight of waiting for items, and that's assuming you remember to check the rubble pile every hour on the hour.
I just feel that they shoved way too many fish into one fishing hole. If they had simply put the rubble pile pets in the banner-- or made another way to receive one of the items-- it would have greatly increased chances and made collecting tokens far less tedious.
Don't get me wrong, I love most of the pets from this event (still gushing over the cows) but trying to collect items to get them is starting to feel like pulling out teeth.


Minimanta wrote:Susiron wrote:I'm gonna agree with many people and say that I feel the rubble pile is a broken idea with the new demand for the relics.
I like that the beetles now come form the banner and think it's a cool progression from the start of the event (I'm especially happy to see the banner become more useful), but it frustrates me that the rubble pile continues at the same languid pace.
There's just too much coming from the rubble pile. Too many important items coming from a very selective place with too large of a cooldown.
You get multiple pets at once from the queen cat, but you still have to wait a minimum of 4 hours to get the items to trade with her. A bare minimum-- and that is if the items you get are spread evenly between canopic jars and jewels, and no rubble pile pets or mud bricks show up. If you get a rubble pile pet? 5 hours. Then what if you get two rounds of bricks? Suddenly you're up to 7 hours straight of waiting for items, and that's assuming you remember to check the rubble pile every hour on the hour.
I just feel that they shoved way too many fish into one fishing hole. If they had simply put the rubble pile pets in the banner-- or made another way to receive one of the items-- it would have greatly increased chances and made collecting tokens far less tedious.
Don't get me wrong, I love most of the pets from this event (still gushing over the cows) but trying to collect items to get them is starting to feel like pulling out teeth.
I don't get it either, they're usually pretty good at distributing the tokens in the summer events but not this year. Literally the only thing we could get from the banner up untill today was map pieces, everything else was from the pile.
It just doesn't add up.
This is my biggest and only complaint about this event.
~Atlas~ wrote:Cotton_Dream wrote:Grand Duchess wrote:Maybe it is just me but I feel like the cool down for the relic pile is way too long since there is such a huge demand for these items now from various characters. Plus the pile gives everything from relics to bricks that are demanded by multiple characters and since you get random pets every time you trade in items you often end up getting repeats when you are down to one or two needed.
I understand the need for a cool down, but one hour for one item is just a lot to me, especially now with all these various things you have to do. I don't know how to get scarabs either. I liked it a lot better when the banner gave out something every 20 minutes. I don't even have close to half the pets this event has to offer and we just got three new trade in parts to this event.
I'm not trying to complain, it is obvious time and effort went into the event and I love the idea and plot, it's very neat and I have been enjoying the whole thing, but I'm just getting really frustrated by the way the cool down system is working. I have more map pieces than I know what to do with, but they are basically useless except for one part of the event, while relics, artifacts, bricks, and now the bugs (which I haven't figured out how to get yet but I'm going to assume are also in the pile, but I am hoping I'm wrong), have at least two places to turn in with a huge amount of pets.
It may have been less of an issue if things had been staggered a bit more, but they aren't, and I don't have all day to check in on the pile.
I didn't know where else to vent, so sorry about this. Maybe I'm the only one to think this but it is causing me a bit of stress because I like to have complete collections.I agree! And the relics and beetles[omg beetles] are not as common as bricks and map fragments. you can pretty much get anything from that pile and banner now and I feel as though an hour, half hour is too long. The insomnia thing was kinda amusing but this is depriving people of sleep(a LOT of people) and its taking time away from our real lives too as we scavenge and literally hunt down these items and trade and etc.
Amen to this







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