by Zyn » Fri Aug 30, 2019 8:16 am
{ in game screenshot of my very own quizzy }▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬
⚔ B A S I C S ⚔
⚔ Name: Tyrus Lavellan
⚔ Nickname: Ty, Herald, Shiny(a nickname given to him by Sera)
⚔ Titles: Herald of Andraste, Inquisitor(He is the leader of the Inquisition)
⚔ Race: Elf
⚔ Background: Dalish
⚔ Class: Warrior
⚔ Specialization: Reaver
⚔ Weapon Of Choice: Two Handed Great-Sword
⚔ Age: Twenty
⚔ Gender: Male
⚔ Sexuality: Homosexual
⚔ Voice: Harry Hadden-Paton
⚔ L O O K S ⚔
⚔ Hair Color: Black as black can be
⚔ Hair style: Fluffy and spiky and can never lay flat
⚔ Eye Color: Due to his mark that is tied to the fade the inner part of his eyes have turn green and as time goes on and his mark slowly grows it is slowly changing his purple eyes to a unnatural green. At the moment they are half green and half purple.
⚔ Skin Color: A pale boy with freckles sprinkled across his cheeks and shoulders
⚔ Build: Very slim and lean with little to no fat
⚔ Height: 5'3"/160cm
⚔ Weight: 125lbs/57kg
⚔ I N S I D E ⚔
⚔ Powers/Skills: As a Reaver he has learned all of these abilties. He also wears full armor and wields a two handed sword. (Based off of a level 12 player character)
Reaver: As the battle gets bloodier, these vicious and deadly warriors get even more brutal. Hurting them just makes them mad, a mistake most enemies don't live to repeat.
With the Reaver specialization, your warrior turns the chaos (and pain) of battle to their advantage with a series of powerful (and potentially dangerous) offensive oriented abilities. This is a high-risk/high-reward discipline, since most of the abilities benefit the warrior when their health is low, but the battle prowess given to the warrior makes a Reaver the definitive offensive specialization.
Mark of the Rift: You have gained Mark of the Rift, a focus based ability. Mark of the Rift causes massive damage and can even kill some enemies instantly.
Mighty Blow: You deliver a powerful attack that crumples foes, leaving them knocked down for a short time.
Shield Breaker: Your critical hits crack armor and rend shields, sundering your enemy's armor for a short time.
Pommel Strike: You lash out with a fast strike that briefly stuns your target.
Block and Slash: You stand ready to deflect the next incoming attack and deliver a punishing counter to your attacker.
Guard-Smash: Passive Description - You've learned how to batter through your enemy's defenses, doing more damage to their guard with every hit.
Ring of Pain: You mark part of the battlefield as yours. Enemies inside the ring take spirit damage while your own attacks hit harder, The more you are hurt, the stronger both effects are.
Blood Frenzy: They thought you'd get weaker once they wounded you. They were wrong.
Terrifying Fury: Your critical strikes have a chance to cause a gory mess and send nearby enemies fleeing in a panic.
Fervor: When an enemy dies near you, the thrill of death spurs you to hit that much harder.
Scenting Blood: Being near a badly wounded enemy spurs you into a frenzy, driving you to move faster and giving you a better chance of striking deadly blows.
Devour: Blood is life. You rip into your enemy, doing damage based on how badly you're wounded and healing yourself. Ring of Pain significantly increases the effect.
Dragon-Rage: You launch an attack fueled by your fury, ripping into foes for damage that increases as your own wounds deepen. Ring of Pain significantly increases the effect. You take damage with each swing.
Rampage: You're an unstoppable fury of physical force while this ability is active. Your attacks are harder and faster, and you gain health with each strike. This ability consumes and is powered by focus.
⚔ Weakness: Tyrus is completely and utterly mortal despite what some of his followers may believe. This means that anything that can hurt and kill a regular mortal can hurt and kill him. He is just more prepared for fending such things off.
Beyond his happy demeanor, Tyrus is incredibly uncomfortable when it comes to displays of affection, benign or otherwise. Whether it's a good friend, or even a relative, Tyrus tends to stiffen up when people try to hug him or shake his hand or anything along those lines. He also has a hard time with the whole "a time to cry and a time to laugh...a time to be quiet and a time to speak". He has a horrible habit of joking about something too soon, and talking when he should really just shut up.
⚔ Personality: Tyrus is lighthearted and bright though he can be a bit childish sometimes. He is always quick to joke and comment lightly upon any situation that he may find himself in. He also tends to talk a lot, the only time he is completely silent is when he is asleep which is rare. He is often extremely impatient and impulsive, Tyrus possesses an inclination toward recklessness, to the point of jumping into situations without forethought. He is very protective of his family despite his carefree attitude and will ignore his own needs in favor of his younger brother's. Often he is the best at hiding when he needs help and tends to go days on end without sleeping, somehow he still manages to keep a bright beaming grin on his face.
All of the above is only applies when he is not on a job, when he is given a task or a job he settles into a very serious personality. All goofiness and lightheartedness fades away and he becomes completely involved in said task and won't deviate from the task until it is finished.
⚔ Plus traits: Cheerful, Outgoing, Natural tactical thinker, Adaptability, Dependability, Team Player/Leader
⚔ Negative traits: He drives himself very harshly and judges himself in the most critical ways.
⚔ History: In 9:21 Dragon Tyrus was born to the Lavellan clan (pronounced LAH-vell-AHN[1]). The Lavellan clan is a Dalish clan that wanders the wilderness in the northern Free Marches. The Dalish are nomadic elves that seek to recover, inherit and preserve the knowledge and sacred treasures of the two fallen elven kingdoms, the Dales and Elvhenan. They lead nomadic lives, wandering throughout Thedas. Their clans date back to the independent kingdom of the Dales and the Dalish themselves are their descendants. Many Keepers are descended from the nobility who governed the Dales. The Dalish are considered to have the "purest" blood from the time of Arlathan. They still revere the elven pantheon, and in a ritual to commemorate reaching adulthood each member of a tribe will have the symbol of their chosen god tattooed on their face. Their moto is "We are the Dalish: keepers of the lost lore, walkers of the lonely path. We are the last of the Elvhenan, and never again shall we submit." The Lavellan clan is different from most Dalish clans; its members openly trade with and respect humans, while striving to preserve their own unique culture.
In 9:41 Dragon, the mage-templar war is temporarily halted at the Conclave, where Divine Justinia has orchestrated a peace conference. An explosion suddenly destroys the Conclave, killing the Divine and many senior Chantry clerics along with many mages and templars, and creating a massive hole in the Veil—the magical boundary between the physical world and the Fade, the world of spirits—, referred to as the "Breach". The only survivor of the blast is Tyrus, who emerges with a mark on their hand capable of closing the rifts that have sprung up in the Breach's wake, but retains no memory of what happened.
Tyrus begins to be referred to as the "Herald of Andraste". With the Chantry leaderless, Cassandra and Leliana re-establish its predecessor, the Inquisition, to carry out one of the Divine's last orders. They resolve to establish authority, close the Breach, and defeat its creator. After gaining the assistance of either mages, the Herald succeeds in closing the Breach. During a victory celebration, Haven is attacked by a corrupted version of the faction the Herald did not side with. The attackers are led by Corypheus, an ancient Tevinter magister turned darkspawn who was responsible for opening the Breach. Aided by a dragon appearing to be an Archdemon, Corypheus overcomes Haven's defenses and forces the Inquisition to flee.
Corypheus confronts the Tyrus and refers to the mark as "the Anchor", the means by which he aims to physically enter the Fade and claim the Maker's throne in the Black City to attain apotheosis for himself. He attempts to remove the Anchor with a magical elven orb, only to find it permanently attached to Tyrus, who sets off an avalanche that buries Haven and decimates Corypheus's army. Tyrus who was nearly caught up in the avalanche got separated from the rest of the group and fell down through so cave. He then had to trudge through the mountans while following the cold tracks of the inquisitions army. Upon reaching the camp he regroups with the other survivors and the Inquisition sets its base in the abandoned fortress of Skyhold, located high in the mountains. Tyrus became the Inquisitor, leader of the Inquisition. Not long after he got a letter from his clan seeking his helping with a noble and he went with the wrong persons advice which resulted in the death of his entire clan.
⚔ Theme Song: Invincible by Chris Wallace & Silhouette by Owl City
⚔ L O V ExxA N D
xxF A M I L Y ⚔
⚔ Acquaintances: The Inquisition, The Mage rebels, The Chargers
⚔ Friends: Cassandra, Varic, Sera, Dorian, Blackwall, Iron Bull, Vivienne, Solas, Lelianna, Cullen, Harding, Josephine
⚔ Family: Clan Lavellan(Deceased)
⚔ Romantic Relationship: Dorian Pavus
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Last edited by
Zyn on Mon Sep 02, 2019 12:42 pm, edited 3 times in total.