RVEC Mustang Million Official Discussion Thread

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RVEC Mustang Million Official Discussion Thread

Postby SydneyandStorm » Fri Jul 07, 2017 3:42 am

Welcome to the RVEC Mustang Million!

The Mustang Million is a Mustang adoption and retraining event hosted by Redwood Valley Equestrian Centre over the summer. It is based on the real life competitions of the US Mustang Million and the US Extreme Mustang Makeover, both of which recruit trainers to gentle and train wild Mustangs to compete in a competition within a specific time frame in hopes of winning a prize. The prize pot is 27,350c, to be distributed among the winners of the three categories.

To register your Mustang(s) for the Mustang Million, please do so on the link below. Submit one form per horse. Youth and Legends will be run regardless of participant number; Specialty classes will be run if there is sufficient interest. Adult Mustangs may compete in both Specialty and Legends at the same time if the owner so chooses; Mustangs aged one and two may only participate in the Youth competition. Horses entered in Specialty classes whose class is not able to run due to lack of participation will be automatically moved to participate in the Legends competition. If you do not wish for your horse to be registered in the Legends competition if his or her Specialty class is scratched, please indicate such on the form.

Mustang Million Registration Form

See below for more information on the Mustang Million!
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Re: RVEC Mustang Million Official Discussion Thread

Postby SydneyandStorm » Fri Jul 07, 2017 6:58 am

Trading Your Mustang

If you are not satisfied with the Mustang you adopted from the auctions, you may choose to resell or trade him or her here. You may not gain any profit from these auctions; you may only sell your horse for the amount you paid for him or her. If you trade your horse for a horse that sold for a higher value than yours, you must pay the difference unless the owner of the higher-valued horse chooses to willfully ignore the difference in price.

Horses purchased by users not intending to enter their horses in the Mustang Million may still sell or trade them to users intending to enter them in the Mustang Million; however, they must sell them for the winning bid, not including the 500c paid after winning a horse that would not be competing in the Mustang Million. That 500c will be refunded from RVEC upon sale of the Mustang. Users may sell their purchased Mustangs at any price to other users who do not intend to enter them in the Mustang Million. The rules of trade only apply for users looking to purchase or trade in order to enter them in the Mustang Million.

After Monday, July 10th, Mustangs participating in the Mustang Million may no longer be sold or traded until after the event is complete.


More Information on the RVEC Mustang Million

As you probably already know, RVEC's Mustang Million is made up of four different parts: Adopt, Gentle, Train, and Compete. Now that the Adopt section is complete, we can explain the three remaining sections in greater detail. These three sections rely on the use of written and/or visual art to convey the events of the Mustang's training. Bonuses will be listed for each of the three sections, but remember that the greatest favor you can do for yourself in terms of bonuses is playing to your strengths. Visual and written art are weighted equally here as well as any other medium through which you choose to express your Mustang's journey. You are by no means expected to include all or any of the bonuses listed by the tasks; my intention in including so many suggestions is to give everyone plenty of options to choose from or jog thought to come up with other ways to go above and beyond the task at hand. Please note that visual art should be accompanied by a short description to explain everything that has happened in the picture.

Gentling Your Mustang

Now that you have adopted your Mustang(s), it's time to work on getting them used to the human world. There are four tasks that must be completed through visual or written art before you can move on to training your Mustang: unloading your Mustang from the trailer and introducing him or her to his or her new environment, haltering your horse yourself, tacking your horse up, and gentling your horse, or conditioning your horse to human touch and entering into a working horse/human relationship.

Unloading your horse is primarily intended to display your abilities as a visual or written artist, as your Mustang's reaction to the trailer and new environment will most likely not be influenced significantly by any interactions with your character. Rather, you should set up your horse's general personality and behavior and use the unloading as a sort of introduction. You should focus on your Mustang's stats and attributes as much as reasonable here, but the scene is very open-ended with a lot of possibilities. Any events that happen here may later go on to influence your horse's reaction to other human interactions, so keep that in mind in writing his or her unloading and future training. As a bonus, you can choose whether or not your horse will be wearing a halter and lead rope courtesy of the BLM at the time of his or her unloading; wearing a halter will make it easier to catch your Mustang when the time comes to gentle him or her, but it could be dangerous if it becomes caught in something or if the Mustang steps on the lead rope and becomes fearful of the halter or if the halter is poorly sized and unable to be removed. Alternately, although choosing for your horse not to wear a halter may be safer and less hassle later on, being unable to catch your horse if necessary or for gentling could make the process of gentling and caring for your Mustang more difficult and lengthy. BLM halters are dull, solid-colored nylon halters and should not replace the halter you eventually choose for your Mustang. Additionally, having something unexpected but realistic happen will also be a large bonus.

Haltering your horse for the first time is your next task. Make sure you take personality into account and don't rush the process. If your horse doesn't accept the halter, that's all right. This does not have to be the first time you have attempted to halter your horse but it must be strongly implied that it is not if you choose not to record the other times. Disobedience, refusal, or panic on the part of your horse will not reflect poorly on you as a trainer; rather, immediate and extreme compliance is likely to signal drugging or extreme duress of the horse. Just make sure you take your horse's attitude and personality traits into account during haltering and you'll do well during this section. Remember that if your horse was already haltered by the BLM, you must still complete this section by haltering your horse yourself. As always, personality traits are a booster for any given task. Additionally, choosing a specific type of halter and explaining why your character chose that type of halter for the Mustang is a big booster.

Tacking up your horse comes next, and if your character wants to hop on now they can, although it isn't necessarily recommended and should be written accordingly. The tack you choose for your horse now, whether it's an old dusty saddle you pulled out of the back corner of your tack room or a brand new set you bought at the finest tack shop in town, will be assumed to be the tack your horse is ridden in for every event thereafter unless a change is specified later. Your horse is not required to be ridden with any particular type of tack and may be ridden tackless in freestyle events, but if you choose to go without any given piece of equipment, be prepared to double the amount of training it takes for your horse to excel at any particular movement. You are still required to place a saddle and some form of bitted or bitless bridle on your Mustang for the purposes of this activity, even if you choose to forego it later. For bonus points, have your character explain their reasoning for the items they've picked out. This is a great opportunity to explore and explain your horse's conformation with regard to riding and possibly acknowledge any potential weaknesses. You may also choose to switch your horse's tack later once you get to know him or her, and if a decision is made that alters tack for the betterment of the horse, that will also be a bonus. Realism is key here for the biggest boost to your entry.

Gentling your Mustang is the final step before beginning training. Go crazy here, or be super chill. Whatever you want to use to have that breakthrough moment with your Mustang, go ahead. If you don't want a breakthrough moment and would rather take it in steps, that's awesome. This step just needs to show that your horse trusts you enough to begin training, and that can be as simple as haltering your horse in the pasture without a hitch or rubbing the ears of a head-shy horse to as complicated as you want to make it. As always, realism is key, take your horse's personality into account, and going above and beyond will give your entry a huge bonus. This would be a great time to take the day off, play with your horse, do a bit of desensitizing, etc.

Training Your Mustang

Now your Mustang has been gentled and is most likely ready to accept training. Your horse is still a wild animal, however, so keep that in mind during his or her training. You're going to be introducing a lot of new and foreign things to your Mustang so don't forget about that while working on his or her progress.

In order to train your Mustang, you must complete 3-5 training sessions, depending on the category(ies) you choose to enter. For Legends, you must detail a minimum of five; for each Specialty class you enter, three; and for Youth, five non-riding sessions. Ideally, these sessions practice any moves or maneuvers necessary for the horse's chosen discipline, and recommended moves will be listed in greater detail later on. The more training sessions and commands you practice, the higher your score will be, but you are only required to do the 3-5 rides/sessions in order to enter. This is where you should really start focusing on your horse's trainability and let that dictate your sessions in part. If your horse struggles, that's okay; that's just part of training. Horses who respond perfectly to training and commands, even with a trainability at 10, will lose points for suspected drugging. All horses have their off days or get confused; including that will make for a more realistic session. Additionally, there exists a concept of "implied training" within RVEC's Mustang Million, where it is not required that the horse masters the movement that day. If you attempt to teach a horse a maneuver and the horse is unable to fully grasp the concept and in a later post the horse and rider wrap up practicing that move, for example, it is implied that the horse and rider went back the next day and the day after and practiced until he or she picked it up. As such, it is not necessary to end every session having accomplished something big, although it is necessary to suggest somehow that the movement was eventually learned. Realism is key. Take your horse's personality and physical attributes into account and acknowledge potential weaknesses that will account for difficulty completing maneuvers for big points. Taking time off between rides just to care for, play with, and bond with your Mustang will also boost your entry. Taking proper care of your Mustang, including grooming and feeding him or her, will go far in the competition and is especially important in Youth competitions. Putting in more rides than necessary to continually practice and learn more moves will earn you bonus points. If you intend to compete in the freestyle portion of Legends, you should make a point to practice as many parts of your routine as you can to ensure that it goes over well while being performed. This is an excellent phase to RP out with another player.

Your Mustang cannot be assumed to do as well at a movement as another horse who did practice that movement when your horse did not. However, you are not required to complete more than the necessary amount of rides if you don't want to. It's a matter of balancing out what you can put sufficient energy into, making up for your horse's weaknesses, and capitalizing on his or her strengths to score well in a competition. No one has enough time to perfectly master every move.

Competing With Your Mustang

There are three different sections of the Mustang Million that your Mustang can compete in: Legends, Specialty, and Youth. As previously mentioned, Legends and Youth will run no matter what, and each Specialty class if there is enough interest. Specific requirements and suggestions for each division will be discussed in detail later on.

Legends includes three sections: horsemanship (which will be judged on your sessions and horse-handler relationship developed over the training process, as well as your submission to the contest itself), pattern (which will be judged on overall training, writing/art effort, and physical stat acknowledgement [as in, if a horse has weak hind legs, acknowledging in the writing/art that the horse may have a difficult time with a pivot]), and trail (which will be judged on attitude and character stat acknowledgement in writing/art as well as horse-handler relationship and overall training). The top 50% of contestants in Legends will move on to the Finals, in which contest each participant will come up with a freestyle routine, include a link to any necessary music, and write/complete visual art for such a routine. That will be judged on realism, former training, effort in writing/visual art, creativity, and overall excellence. Finals performances will be judged without regard for former scores in the preliminary rounds.

Youth includes three sections: handling/conditioning (which will be judged on your sessions and horse-handler relationship developed over the training process, the physical condition of the horse, and your submission to the contest itself), pattern (which will be judged on overall training, writing/art effort, and physical stat acknowledgement [as in, if a horse has weak hind legs, acknowledging in the writing/art that the horse may have a difficult time with a pivot]), and trail (which will be judged on attitude and character stat acknowledgement in writing/art as well as horse-handler relationship and overall training). All classes will occur in-hand and riding is not permitted at any point, even during the freestyle routine. The top 50% of contestants in Legends will move on to the Finals, in which contest each participant will come up with a freestyle routine, include a link to any necessary music, and write/complete visual art for such a routine. That will be judged on realism, former training, effort in writing/visual art, creativity, and overall excellence. Finals performances will be judged without regard for former scores in the preliminary rounds.

Specialty classes include hunters, dressage, pattern, cow work, trail, driving, and freestyle, and horses are judged according to training, physical conformation in accordance with the discipline, writing/art effort, and general creativity (for freestyle). Physical conformation stats that lend themselves well to the various classes will be discussed in greater detail later on.

The competition will most likely take place RP-style, and an additional award will be given out to an outstanding participant, so when the competition takes place, you are encouraged to continue interacting with your horse or engaging with the crowd and competition before and after your performance. For example, if the entries for the trail class are open from an arbitrary 15th to 18th, you may choose to groom your horse beforehand, invite another user to lunch, participate in the trail class, untack and reward your horse, and then watch other members compete in several different posts throughout that time period. All of that, except for the actual participant post, is entirely voluntary but will increase your chances of receiving that additional award and prize, so it depends upon the time you have available and how fond you are of that sort of participation.

In all three sections of the Mustang Million, bonuses include going above and beyond, keeping everything realistic, and framing your horse as an individual. You will have to spend a good deal of time cultivating a relationship between horse and handler as well as coming up with unique events and setbacks even during the competition, as "robotic" horses will be penalized for being drugged and "perfect" horses will be penalized for speculated abusive techniques. Going out of your way to create a story, particularly RP-style where you are interacting with other characters and their horses, will earn you huge bonus points. Detailing mistakes during your entry form will not penalize your horse; your rider will be more in tune to what's happening with the horse than the judges will be, so don't be afraid to acknowledge that something went wrong lest you receive a lower score. By this point, you should have a good feel for your horse; simply keep everything accurate and engaging and you'll score well. Remember to take into consideration the massive crowd and new environment your Mustang is in and include his or her reaction for maximum points. It's okay if your horse freaks out; many do, and that's just part of the event. Everything you've been training for has culminated here, so bringing in things from previous experiences will be a huge help for your entry. Most importantly, enjoy what you're doing! Have fun during the competition and it'll be sure to show in your entry.
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Re: RVEC Mustang Million Official Discussion Thread

Postby SydneyandStorm » Fri Jul 07, 2017 7:03 am

Please note:

The Mustang Million Competition will take place during the final two weeks of August and the first full week of September: August 20th to September 9th. Specific classes will be run for 2-3 days within that time.

General Bonuses

The following are bonuses during any phase of the Mustang Million. Remember that going above and beyond what I could think of is highly encouraged and will always boost your entry!

Strong realism
Taking your Mustang's age and maturity into mind
Taking your Mustang's gender into mind
Gelding a stallion if he is too wild to behave calmly in the arena
Taking your Mustang's height into mind
Taking your Mustang's attitude into mind
Taking your Mustang's pregnancy into mind (if applicable; pregnancy is neither encouraged nor discouraged)
Including more than the required number of rides for training
Ending some training sessions on a less than perfect note
Interacting with other participants
Taking conformation into account
Considering attitude when choosing tack
Roleplaying with other users with your Mustang
Acknowledging other owned horses at your barn
Mixing media (e.g. writing for some, drawing for others, etc.)
Considering intelligence and willingness
Considering trainability
Creating weaknesses based on physical stats
Interpreting conformation faults
Going over a movement more than once
Showing progression of other skills, movements, and/or desensitization while working on other events
Strong human character development
Interaction with other characters at your barn
Taking events of an RP into account
Introducing your Mustang to new people and animals
Coloring in linearts (does not replace visual or written requirements for tasks)
Creating problems and solving them
Changing tack or equipment to suit your Mustang's needs
And many, many more I can't think of! If you're wondering if something is okay, just PM me and I'll be happy to let you know my thoughts.


Competitions In Detail

The following will cover individual portions of Legends, Youth, and Specialty classes in detail so you can know how to focus your training regimen. These are the tasks your horse and trainer will be asked to perform in a particular category as well as a general guide for what you will be judged on. You may not have time to train for all, so be clever about where you choose to focus your energy. Remember that going above and beyond will earn you bonus points, but make sure you do so within your ability or your work as a whole may suffer. The following information is taken directly from the Mustang Million with the exception of the driving class.

Legends: Horsemanship (1/3 of score)
-Lead horse
-Bridle and unbridle
-Pick up all four feet
-Mount and dismount
-Stop and back
-Walk, trot or jog, and lope or canter on the rail in each direction
-Change directions while on the rail

Legends: Pattern (1/3 of score)
-Walk
-Trot or jog
-Lope or canter
-Change directions while on the rail
-Stop
-Back
-Pivots or turns to the left and right
-Simple or flying lead changes
-Possibly others to be revealed during the competition

Legends: Trail (1/3 of score)
-Walk, trot, canter/lope, stop and back
-Walk over bridge
-Trot over elevated obstacle
-Maneuver forward and/or reverse through a complex chute
-Pivot/spin 360 degrees to the left and right
-Simple or flying lead change
-Sidepass
-Open gate
-Ride past live animal
-Walk over tarp or other foreign ground
-Possibly others to be revealed during the competition

Legends: Freestyle (Final score)
-Stop
-Back a minimum of six steps
-Lope/canter one full circle to the right
-Lope/canter one full circle to the left
-Flying lead change
-Pivot or spin 360 degrees to the right
-Pivot or spin 360 degrees to the left
-Sidepass to the right
-Sidepass to the left
-Stop with rollback
-Other maneuvers of varying difficulty
-"Wow" factor

Youth: Handling (1/6 of score)
-Trainer/horse demeanor in pen
-Trainer/horse responsiveness/communication/relationship

Youth: Conditioning (1/6 of score)
-Appropriate weight/body conditioning
-Overall appearance (hair condition, feet condition, etc.)

Youth: Leading Pattern (1/3 of score)
-Walk
-Trot
-Change directions
-Stop
-Back
-Pivots or turns to right and left
-Possibly others to be revealed during the competition

Youth: Leading Trail (1/3 of score)
-Walk over logs/poles
-Walk/trot between cones/obstacles
-Maneuver forward and/or reverse through a simple chute
-Pick up all four feet
-Brush horse once on each side
-Load and unload from stock trailer
-Possibly others to be revealed during the competition

Youth: Freestyle (Final score)
-Trot a minimum of six strides
-Canter or lope a minimum of six strides
-Stop
-Back a minimum of six steps
-Pivot or turn 360 degrees to the right AND left
-Other maneuvers of varying difficulty
-"Wow" factor

Specialty: Hunters
-Two 2' to 2'6" jumps
-Walk, trot, canter both directions on the rail
-Simple or flying lead changes
-Stop
-Back
-Possibly others to be revealed during the competition

Specialty: Dressage
-Walk, jog/trot, lope/canter
-Tracking right/left
-Circles to the right/left
-Halt
-Possibly others to be revealed during the competition

Specialty: Pattern
-Walk, trot/jog, lope/canter
-Change directions while on the rail
-Stop
-Back
-Pivots or turns to right and left
-Simple or flying lead changes
-Possibly others to be revealed during the competition

Specialty: Cow Work
-Walk, trot, lope
-Stop
-Roll back
-Pivot or spin
-Work a cow (call for cow, hold cow, track cow, maneuver cow through cones into pen)
-Possibly others to be revealed during the competition

Specialty: Trail
-Walk, trot/jog, canter/lope, stop and back
-Walk over bridge, logs, obstacles
-Maneuver forward and/or reverse through a simple chute
-Turns/circles to the left and right
-Simple lead change
-Pick up object and carry from barrel to barrel
-Dragging items specified length
-Possibly others to be revealed during the competition

Specialty: Driving
-Walk with cart
-Trot/jog with cart
-Hitch to cart
-Stop
-Tracking left/right
-Circles to left/right
-Possibly others to be revealed during the competition

Specialty: Freestyle
-Horsemanship
-"Wow" factor


About Competitions
Competitions will be run RP style, although you are only obligated to participate in the required post that details your actual entry. If you choose to do visual art for this portion, you will only need to narrate what has happened during your round if the picture(s) don't cover it all.

Legends: Legends will consist of three preliminary parts: Horsemanship, Pattern, and Trail. The top 50% of contestants will then move on to the Freestyle portion, where all scores will be wiped and the winner judged by their freestyle performance and compulsory maneuvers. For Horsemanship, the horse and rider are to demonstrate a working relationship and compliance with all requirements. For Pattern, the horse and rider are to complete the maneuvers successfully to demonstrate proficiency at generic equestrian requirements, as well as proper and relaxed self-carriage and smooth transitions. For Trail, the horse and rider are to demonstrate the horse's workability and proficiency at tasks that might be required on a trail or at work. The maneuvers will be more complicated and must be completed within the specified time frame of four minutes. For the final portion of Legends, the horse must complete ten required maneuvers within ninety seconds, demonstrating relaxation, willingness, confidence, and proficiency in the movements, and then will have the length of a song chosen by the competitor no greater than four minutes to perform their freestyle routine. They will be judged on overall horsemanship, including varying maneuvers of differing difficulty, and artistic interpretation, including the "wow" factor.

Youth: Youth will consist of three preliminary parts: Handling and Conditioning, Leading Pattern, and Leading Trail. The top 50% of contestants will then move on to the Freestyle portion, where all scores will be wiped and the winner judged by their freestyle performance and compulsory maneuvers. For Handling and Conditioning, the horse will be released into a pen and the handler removed from the pen. The handler may then reenter the pen and demonstrate the horse's handling ability within sixty seconds however they see fit to show off their Mustang. They will be judged on demeanor, communication, response, and relationship. Conditioning will be judged on the horse's care and preparation, so it is recommended that the youth spend a substantial amount of time grooming and caring for the horse both during the training and before the event. For the Leading Pattern, the handlers will lead their Mustang through a series of maneuvers successfully on a 12'-14' lead line to demonstrate proficiency at generic equestrian requirements, as well as proper and relaxed self-carriage and smooth transitions. For Leading Trail, the horse and handler are to demonstrate the horse's workability and proficiency at tasks that might be required during a normal day. For the final portion of Legends, the horse must complete five required maneuvers within ninety seconds, demonstrating relaxation, willingness, confidence, and proficiency in the movements, and then will have the length of a song chosen by the competitor no greater than four minutes to perform their freestyle routine. They will be judged on overall horsemanship, including varying maneuvers of differing difficulty, and artistic interpretation, including the "wow" factor. Horses may not be ridden at any point during the Youth competition.

Specialty: Specialty classes are designed for horses to show off their excellence in a particular discipline. During each class, the arena will be set for the particular class and the horse allowed into the arena to perform the required maneuvers. There will be one winner for each class as well as one runner up and one third place winner. Stats will not play a factor in judging but should be taken into account during the performance, such as a hunter with weak forelegs failing to lift his or her knees high enough. Failure to acknowledge such weaknesses may result in a deduction of points; as such, all stats will play a factor in any given class (including Legends and Youth).

All patterns will be posted on the Mustang Million competition thread prior to the day of the competition.
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Re: RVEC Mustang Million Official Discussion Thread

Postby SydneyandStorm » Fri Jul 07, 2017 7:03 am

How do I gentle and train my Mustang?

Training may take place wherever you like, although out of courtesy for former bidders on the Mustang we ask that you not train the Mustang directly on his or her post unless you are only using one post and going back to edit it. I will be happy to make a colored in version of the Mustang specifically for you to train on, or you may create a thread in the "User-made adoptables - extra topics" section and do your training for your Mustang(s) there, or create a GoogleDocs document or a subcategory in a forum online, or create an art file or something to that effect on DA or an art hosting site, or even RP the entire thing out with another user on a roleplay thread. Anything goes as long as it can be sent back to me somehow so that I can see all the hard work you've been putting in for your Mustang!

Can I compete with my Mustang in RVEC during the Mustang Million?

If you are entering him or her in the Mustang Million, no, nor can he or she receive training points for RVEC competitions. However, once the event is over, you are welcome to treat the Mustang like any other RVEC horse and train or compete with him or her at liberty! Your Mustang will receive multiple training points after the Mustang Million event depending on his or her placement within the event.

Can I breed my Mustang during the event?

If he or she is of breeding age, yes, but only with another Mustang in the event, and only once if a mare. If the horse you breed is a mare, you should take her pregnancy into account during Mustang Million training. Breeding your Mustang is neither recommended nor discouraged by RVEC.

What happens to my Mustang after the event?

If you want to keep him or her, the Mustang is yours! No additional fees, just claim him or her and your Mustang will join you at your barn shortly. If you do not want to keep your Mustang, you can simply enter him or her in the auction that will be run at the end of the competition and they will be off your hands.

Please PM me with any other questions and I'll be happy to answer them!
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Re: RVEC Mustang Million Official Discussion Thread

Postby caf. » Sun Jul 09, 2017 10:03 am

quick question: does any training apply to both legends and specialty classes? for example, i'm starting my legends mare off with dressage training and building her up into jumping, however i've also entered her in the dressage specialty class. can i apply that basic dressage training to the specialty class or will i need different sets?
also, if you need it i'd be happy to write up a dressage test suitable for horses st the mustangs' level!
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Re: RVEC Mustang Million Official Discussion Thread

Postby SydneyandStorm » Mon Jul 10, 2017 12:47 am

caf. wrote:quick question: does any training apply to both legends and specialty classes? for example, i'm starting my legends mare off with dressage training and building her up into jumping, however i've also entered her in the dressage specialty class. can i apply that basic dressage training to the specialty class or will i need different sets?
also, if you need it i'd be happy to write up a dressage test suitable for horses st the mustangs' level!

An excellent question, caf. ^^ You may use that basic training for dressage as well, but I would like there to be 3-5 separate rides for the appropriate disciplines c: So although you may use that as a foundation, I'd still like to see three other rides devoted to dressage instead of just five total c:

And that would be great! I'd be happy to see what you've got in mind cx
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Re: RVEC Mustang Million Official Discussion Thread

Postby OutFoxed » Mon Jul 10, 2017 12:04 pm

Hello,

I'm so excited for the Mustang Million's next phase!

I would love to help network with others!
Potential RP Partners??!?

At this point, I am hoping to enter a Specialty Hunters pair and a Legends pair - with a possible eventing/cross country pair on the back burner.

I have a gorgeous Gold Champagne Stallion #219, who would do well with either Cutting or Hunters (currently thinking about keeping him for my specialty choice, unless a cutting trainer is in need - would also require a hunter replacement :) .

My next horse would be the perfect choice for a western stable - star conformation in Barrels, Reining, Cutting, and Cow work. Seal Black Stallion #215. I would love to give him the option to go to a Western Specialized Trainer that would cultivate the best from him. Possibly looking to trade for a cross country/jumper.

The last stallion I have is a Seal Brown Tobiano (Lots of Chrome!) #196, who would be an unbelievable western, dressage, or even a driving champion horse. He's very well balanced and stunning. If you can make a great case (and an equal trade) I would consider trading him to a trainer that will bring out his best potential in a specialty.

All horses have positive attitudes that should not impede training; Great ages - mature enough to understand the training but young enough to be influenced; Superb Natural Talent - these horses can and will take their trainers to the next level.

If you have interest in one of these beauties - please pm me! I really want to see them succeed.

If you are interested in Role Playing some training episodes or partnering up for some fun/play scenarios - please shoot me a pm! Tons of creativity and fun. (1x1 or groups)

- Fox
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Re: RVEC Mustang Million Official Discussion Thread

Postby Rescue2001 » Fri Jul 21, 2017 6:41 am

Mark hope that's ok
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I am a Breyer and Schleich collector along
with other brands of all sizes - mainly horses
looking for UR bengal (ultimate dreamie)
b-day is Jan 3rd, I'm a Capicorn♑

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Re: RVEC Mustang Million Official Discussion Thread

Postby caf. » Sat Jul 22, 2017 7:21 am

hey syd, are we going to know in advance which specialty classes are going to run? i'd just like to make sure my training plans check out, aha!
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caf - they/them - bi
equestrian - vocalist - student

mostly i hang around here for
RVEC nowadays, though i
roleplay on occasion. chat
with me about horses, music,
math, science, or...anything!
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