π’²πΌπΏπ’Ÿπ’žπΏπ’œπ’© | closed

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π’²πΌπΏπ’Ÿπ’žπΏπ’œπ’© | closed

Postby β„›ΟƒΡƒΞ±β„“ β™• » Sat Feb 03, 2018 8:54 am

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    Image
    For days a late winter storm has ravaged
    Twoleg Territory, bringing floods and mudslides.
    But on the full moon things calmed enough
    for its silver light to wash over everything,
    and the ancestors set paws of mist and
    shadow upon the ground so that they might
    deliver a message. The spirits of ancients
    visited those with the strongest instincts
    where they lay in Twoleg Territory and
    whispered in their sleeping ears:

    β€œRemember what you are and
    what you can be,”
    They purred.

    β€œAwaken your instincts and
    follow your heart to your destiny!”

    They urged before disappearing
    as more storm clouds blew in.

    On that same night a mudslide in the
    previously impassable mountains
    unearthed a narrow cave. Driven by
    hunger, a she-cat had ranged as far as
    she could in search of prey only to find
    this hole in mud and stone. Desperate,
    she entered the cave and did not emerge
    for another three days.

    When she returned to Twoleg Territory,
    she was full-fed and sleek with a fierceness
    in her eyes and confidence in her gait.
    Now rumors have spread of a land of
    plenty, of a secret forest hidden beyond
    the mountains. Could it be true?
    Could there be more out there than
    surviving in a dirty, crowded Twoleg place?

    Twoleg Territory is the only bit of world
    you've ever known. But maybe you yearn
    to know more. Maybe you will seek out
    this she-cat to answer a few questions.
    Or maybe you will discover this cave for
    yourself. Wherever your paws take you,
    you sense that with every step,
    you are getting closer to your destiny.
    Every cat in Twoleg Territory down to
    the most sheltered kittypet knows of
    the Journey Over Wind and Waves,
    and of the brave half-wild cats that
    spent moons in the belly of a great
    wooden fish hunting the Twoleg’s
    unwanted rat passengers while the
    fish swam the Endless Waters to a
    faraway land. When the wooden fish
    swam itself ashore and the Twolegs
    emptied its belly on a mountain-sheltered
    crescent of land, these cats set paw
    on a part of the world never before seen.

    Thick forests covered nearly every inch of
    soil from the mountain sides and crowded
    right up against the sandy shore the fish
    had swam up. In the moons it took the
    Twolegs to build their dens and expand
    their territory, these cats explored and
    learned the ways of their new home.
    They became unparalleled hunters who
    dared to venture where even the Twolegs didn’t.

    Today, nearly every cat in Twoleg Territory
    can trace its ancestry to those voyagers,
    save for the exotics who allowed
    themselves to be kept and bred as kittypets.
    However, after countless generations and
    seasons, the Twolegs have expanded their
    borders to swallow up every inch of hunting
    land, and the wild has gone out of the cats
    forced to stalk alley ways for rats or beg
    food from Twolegs.

    Few true memories of the Journey still exist,
    but through stories passed down from litter
    to litter, a faint link still connects the strays
    of today with the ancient wildcats from all
    those seasons ago. No cat knows it, but their
    ancestors still watch over them. And they
    are angry the ways of the wild are almost
    totally forgotten.
Last edited by β„›ΟƒΡƒΞ±β„“ β™• on Wed Feb 21, 2018 5:28 pm, edited 2 times in total.
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π’²πΌπΏπ’Ÿπ’žπΏπ’œπ’© | π“‡π“Šπ“π‘’π“ˆ

Postby β„›ΟƒΡƒΞ±β„“ β™• » Sat Feb 03, 2018 8:58 am

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    note; the main plot was inspired by Erin Hunter's Dawn of the Clans, a Warriors series. At the start, formal clans and the warrior code will not exist. Cats will be free to do as they please before allegiances form. As roleplay progresses, the first clan known as Wildclan will take shape, with room for two other Clans in the roleplay. How fast or slow we go through a plot arc is up to players.

    one. clan leaders and med. cats will be officially chosen from the roleplay once it gets that far.

    two. in order to progress at all, players must be active! If you don't post at least once a week your cats will be killed off.

    three. you may have up to 3 cats. Cats cannot be younger than 6 moons at this time. Please PM all forms before posting to discussion.

    four. this is a semi-lit to lit/realistic roleplay. At least two nice paragraphs or 6 lines of correct grammar/punctuation (more is encouraged), and realistic hunting/fighting scenarios.

    five. drama is encouraged! in the beginning, pretty much anything goes but please run things by me and any other players involved before doing anything drastic.

    six. please disable signatures in RP thread and post all OOC chat in the discussion.

    seven. follow all site and forum rules, be respectful, and have fun!







    discussion thread
Last edited by β„›ΟƒΡƒΞ±β„“ β™• on Sat Feb 03, 2018 10:34 am, edited 1 time in total.
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π’²πΌπΏπ’Ÿπ’žπΏπ’œπ’© | π’»π“Šπ“‰π“Šπ“‡π‘’ π“Œπ’Άπ“‡π“‡π’Ύπ‘œπ“‡π“ˆ

Postby β„›ΟƒΡƒΞ±β„“ β™• » Sat Feb 03, 2018 9:01 am

note; this will eventually become clan ranks
.....Image Image..Image.....

Image

she-cats

- kitecry / 32 moons / β„›ΟƒΡƒΞ±β„“ β™•
- briar / 30 moons / y u c i f e r
- name / age / user.
- name / age / user.
- name / age / user.




romances
-
-
toms

- shattered moon / 30 moons / β„›ΟƒΡƒΞ±β„“ β™•
- tobias / 36 moons / ColonelHamster
- name / age / user.
- name / age / user.
- name / age / user.




allegiances
-
-
Last edited by β„›ΟƒΡƒΞ±β„“ β™• on Wed Feb 07, 2018 4:04 pm, edited 1 time in total.
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Postby β„›ΟƒΡƒΞ±β„“ β™• » Sat Feb 03, 2018 9:03 am

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Image

    messages from starclan; "Awaken your instincts and follow your heart to your destiny!" The ancients have spoken. How well this message was received is yet to be known.

    season and weather; a long leaf-bare has finally ended, newleaf is here - fair weather conditions w/ occasional showers

    current recap; n/a
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π’²πΌπΏπ’Ÿπ’žπΏπ’œπ’© | π“π‘œπ’Έπ’Άπ“‰π’Ύπ‘œπ“ƒπ“ˆ major wip

Postby β„›ΟƒΡƒΞ±β„“ β™• » Sat Feb 03, 2018 9:11 am

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Image
The Secret Forest, as cats are calling it, is a wedge-shaped tract of land roughly 4 sq. miles bordered on one side by coastal mountains, by regular mountains on the other, and the sea at the bottom. It runs northeast to southwest.

lakes and rivers
in the most northeastern corner of the valley where two mountain ranges meet, springs from both ranges feed a small lake. It is always full of fish but ices over in leaf-bare. A river runs southwest from this lake and trails the western side of the Valley near the far peaks before slowly curving back toward the south and ending in a delta. several small streams and tributaries trickle away from the river to provide fresh water almost everywhere in the Forest.
the forest
a majority of this newly discovered land is covered in mixed forest. Juniper, pine, spruce, fir, and yew grow in higher elevations and at the base of mountains. Sycamore, oak, willow, birch, and ash grow in lower elevations. Countless meadows, glens, and clearings dot the expanse with plenty of hiding places and homes for prey.
The White Woods
In roughly the center of the valley, exists one acre of white birch. Nearly a hundred white-barked trees grow here and nowhere else in the Secret Valley. It is a quiet place of unrivaled beauty. Most prey do not make their home here since it isn’t the best place to hide, but many creatures visit it peacefully.
*Gathering place
The Choke
If you go straight west from the White Woods you meet the slowly curving river on its way to sea. Here it widens and becomes shallow, the perfect place for a natural dam to form as fallen trees and bracken are snagged in the sharp thrusts of rock. The Choke usually provides safe river crossing except during newleaf when snowmelts cause the river to flood many of its banks.
The Moor
On the western side of the river are thinner woods that eventually give way to open moorland. The southwest corner of the valley is all rolling hills covered in tall grasses and wildflowers that end in bluffs overlooking the sea.
The Delta
In the southernmost part of the Secret Valley the river nears the sea and splits into a delta. Slow-moving streams crisscross sand and clay shores to nourish an abundance of marshy growth and willows for about a mile before dumping themselves into the sea.
Snake Pit
If you cross the river at the Choke, you’ve reached the western-most edge of the Secret Valley. Here, the far mountains rise to heights unmatched by the coastal range and the farther north you go, the more treacherous the footing becomes. At the base of two of the largest mountains is a ravine about 30 feet deep and an acre long where a dry bed once rushed towards the river. Shifting piles of rock and low scrub fill the huge rut, making a perfect home for the reptiles it is named after. While not all are xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxpoisonous, Snake Pit is still a very dangerous place.
Last edited by β„›ΟƒΡƒΞ±β„“ β™• on Sun Feb 04, 2018 8:13 am, edited 2 times in total.
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Re: π’²πΌπΏπ’Ÿπ’žπΏπ’œπ’© | open

Postby β„›ΟƒΡƒΞ±β„“ β™• » Sun Feb 11, 2018 11:36 am

β˜…β”β”β”β”β”β”β”β”β” 𝓸𝓹𝒆𝓷 / π“ͺ𝓬𝓬𝒆𝓹𝓽𝓲𝓷𝓰 β”β”β”β”β”β”β”β”β”β”β˜…

extra space just in case


Last bumped by β„›ΟƒΡƒΞ±β„“ β™• on Sun Feb 11, 2018 11:36 am.
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